![]() The following abilities will now trigger spell effects (such as Luden's Tempest or Muramana) when dealing damage: Blitzcrank's E - Power Fist, Camille's Q - Precision Protocol, Darius' W - Crippling Strike, Dr.Shard of True Ice will correctly reduce minion gold if its user has farmed more than 20 minions per 5 minutes.Akshan's E - Heroic Swing will get interrupted properly when he goes into stasis (such as via Zhonya's Hourglass or Guardian Angel).Fixed a bug where some abilities (such as Ezreal's Q - Mystic Shot) did not count toward the stacking effect of Mortal Reminder's passive.Fixed a bug where Gangplank's Q - Parrrley still healed for 20% instead of 10% from Fleet Footwork. ![]() Fixed a bug where Nasus's Q - Siphoning Strike did not deal damage to traps (such as Teemo's R - Noxious Trap and Nidalee's W - Bushwack).Nana Mizuki Exterminate (CD only): 36,522. Nogizaka46 Taiyou Knock (CD+DVD / Type-A): 42,796. This made it the best selling album for the third week in a row. Spring reminds us that toxic people arent about. On the album side, DREAMS COME TRUE took with DREAMS COME TRUE THE BEST Watashi no Dorikamu, with its 1 3CD edition selling 74,436 copies. Fixed a bug where Aurelion Sol's Q - Starsurge visual effects would go out of sync from its hitbox as it grew Self-doubt will only get in the way of making your dreams come true.Warwick will now properly sense low health enemies who took damage while he was dead.Kindred's Wolf has been fixed to animate with Lamb while emoting~.Singed's base voice lines have been remastered to sound clearer and cleaner.Syndra's spell effects have gotten a major visual update for several of her skins, including base!.At the same time, we don't want Goredrinker to become a bad pick for fighters, so we're giving it omnivamp to make sure it still lives up to its identity as their sustain Mythic. In order to move Goredrinker back into its sustain niche, we're removing its low-health bonus AD (to nerf damage for fighters) and weakening Thirsting Slash's AD scaling (to nerf damage for assassins). Between its 1.0 AD ratio and its heal, Goredrinker's active is just too valuable as another button in assassin combos that also lets them shrug off any damage they take while eviscerating their target. Assassins are designed to kill quickly, so they shouldn't be valuing an item that indexes so much into sustain and strength at low health. As further evidence, assassins have been taking Goredrinker over their own Mythics. We've seen this risk play out over the course of the season, with Goredrinker becoming the dominant Mythic pick for fighters due to offering the best sustain without making sufficient tradeoffs on the damage front. At the same time, this is a risky niche to fill: Two of our bigger rough patches since the item update have been damage and healing, and Goredrinker offers both. the dream Illaoi ult that lets her turn a 1v5). BR Star Studio is the place to make all your dancing dreams come true. While wanting to sustain through a fight isn't unique to fighters, it's a big part of their class identity: They have the best tools to stay on the offensive at low health (ex. Knock Knock is the only childrens museum in the Capital Region of Louisiana. Goredrinker At its core, Goredrinker is supposed to be a sustain Mythic that lets fighters outlast their enemies with well-timed Thirsting Slashes.
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